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Real-Time Facial and Full-Body Motion Capture with Finger Tracking Using a Web Camera or Video Files
Dollars MONO uses a camera or video file as input. It rebuilds the motion information in real-time and sends the calculated bone information to Unity or Unreal Engine to drive your skeleton models.
You can also record the motion capture data as a BVH file in Dollars MONO, and then edit the data in DCC software such as Maya, Blender, 3DS Max, MotionBuilder to make animations.
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Hyperlint AI helps write and maintain your software documentation.
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